
Each month, Forever Interactive is proud to showcase one of our outstanding developers! These members of our development team go above and beyond to ensure our
titles receive the most love they can before we send them out to you, the players! This month we are proud to shine our spotlight on Dijon Blanchard!
Brett Lilach
What is your position with Forever Interactive?
Animator
What does your position entail on a day to day basis?
Rigging and creating in game animations.
When did you start working at Forever Interactive?
Over a year and half ago.
Where did you receive your schooling?
MATC
Who was your biggest influence in becoming an animator?
I wish I could say I knew I wanted to be an animator from the start, but thats not the case. I did know that I wanted to work with video games, so the people who really influenced me are the ones like Shigeru Miyamoto, Todd Howard, and Gabe Newell.
What games or movies have you drawn animation inspiration from?
Toy Story had a big impact on me growing up. I was incredibly fascinated how something like that was made. Mario 64 was another big influence too. It was the first time Mario was in 3d, and since he hardly talked his personally had to come out of the animations.
Can you tell us a little bit about your work flow?
It usually starts with rigging a model, and then spending the next few days hammering out the animations.
What would you say is the best part of working with Forever Interactive?
Working with so many passionate and talented people.
Do you have any advice for those who are looking to get into the game development industry?
Your going to fail... a lot. The trick is to learn from those failures and come back with something even better.